- Advanced Animation Framework (AAF)
- Как использовать AAF?
- Требования
- Aaf не работает home
- Please log in or register
- Advanced Animation Framework (AAF)
- File information
- Last updated
- Original upload
- Created by
- Uploaded by
- Virus scan
- Tags for this mod
- About this mod
- Nexus requirements
- Off-site requirements
- Mods requiring this file
- Credits and distribution permission
- Author notes
- File credits
- Donation Points system
- Both straight donations and premium membership donations accepted
- Aaf не работает home
- Aaf не работает home
- Fallout 4
Advanced Animation Framework (AAF)
Advanced Animation Framework (AAF) — это инструмент для моддеров, который позволяет проигрывать анимации из масштабируемого кол-ва паков. Так же этот инструмент позволяет управлять поведением, отношениями, интерфейсом и отслеживать статистику.
Некоторые функции, да и в целом идея, схожи с модом OSA – Skyrim Ascendancy Engine
- DLC
- Фиксы и патчи игры
- Другие моды
- Моды на тела и патчи к ним
- Одежда
- AAF
- AAF совместимые анимации
- AAF моды
- Патчи для анимаций
- Другие моды
- Финальные патчи
Как использовать AAF?
Несмотря на то, что AFF — фреймворк, который другие моды использую для вызова нужной анимации, вы можете самостоятельно вызывать с его помощью анимации, без использования сторонних модов.
Используйте клавишу [HOME] для вызова интерфейса фреймворка.
Дальнейшее управление будет показано в вызванном интерфейсе.
Для изменения управления откройте \DATA\AAF\AAF_settings.ini и в разделе [HOTKEYS] измените управление
Требования
Установка: Используйте менеджер модов, например Mod Organizer
Advanced Animation Framework (AAF)
Источник
Aaf не работает home
| Форум — gamer-mods » Fallout 4 » Fallout 4 — Плагины и моды » Обсуждение Модов и вопросов с ними связаных (Делимся впечатлениями и обсуждаем различные модификации) |
Обсуждение Модов и вопросов с ними связаных
Вчера опытным путем было обнаружено что у популярного MCM (Mod Configuration Menu) существует потолок количества модов которых он может одновременно поддерживать. А именно — 52. При превышении этого числа — при попытке захода в MCM меню — краш (CTD)
Это именно количество. Не какой-то битый json. Проверено.
Была уверенность что это должна была быть очень известная информация. К удивлению, оказалось что нет. Нигде ничего не найдено. Даже на GitHub
Нет ли какой информации об этой проблеме на данном форуме? Пути решения, обхода, где вообще это обсуждалось. Пока приходит на ум только решение настраивать моды по частям. Скинуть лишнее из папки config. Настроить. Вернуть скинутое. Скинуть уже настроенное. До настроить. Не очень удобно.
PS. При теперешней популярности MCM, когда она есть даже в всякой мелочи — достичь этого предела оказалось раз плюнуть.
Источник
Please log in or register
To enjoy the benefits of Nexus Mods, please log in or register a new account
- All games
- Fallout 4
- Mods
- User Interface
- Advanced Animation Framework (AAF)
Advanced Animation Framework (AAF)
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
About this mod
The Advanced Animation Framework (AAF) provides a variety of tools for modders to play animations/poses from a scalable number of animation/pose packs. Additional behavior controls, relationship features, user interface elements (menus) and statistics tracking are also included or planned.
Nexus requirements
| Mod name | Notes |
|---|---|
| LooksMenu | Not an absolute requirement. But, morph handling is disabled without it. |
Off-site requirements
Mods requiring this file
| Mod name | Notes |
|---|---|
| AAF — Basic Animations Theme | It won’t do anything without it 🙂 |
| AAF — The One Patch to Rule Them All | |
| AAF — Vanilla Sex Animations Theme | It won’t do anything without it 🙂 |
| AAF Unique Player Framework Compatability Patch | Install first |
| Atomic Lust | Almost an absolute requirement to use the animations. |
| Cough | Optional. You’ll get extra facial expressions if you have AAF installed. |
| Cough v1.4.1 (Rus) | Не обязательно |
| CRACKLE — Comforting fires for the discerning hobo — | |
| F-Me Shoes — CBBE-HHS-AAF | |
| Human Armor Racks — Mannequins | Required if using the AAF Patch. |
| Immersive Lovers Embrace Remastered | Not required for (No Animation version) |
| Immersive Lovers Embrace Remastered — trad. Portugues do Brasil | Opcional, O MOD original usa para as animações |
| Know Your Friend | Optional. It includes LL FourPlay plugin |
| Lollipop Delight AAF Patch | + all it’s requirements |
| Lust Syringe for Syringer Overhaul | |
| Random Overlay Framework | Required for NPC MCM Commands and Hotkeys to work |
| RC’s Centerfold Poses AAF Patch | + all it’s requirements |
| Sprint breathing facial expression | |
| THPoses Redux — AAF | Core |
Credits and distribution permission
- Other user’s assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
- Console modding permission This mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
AAF is packaged for user convenience with an F4SE plugin («LLFP») with the permission of the author «jaam». No permissions for LLFP are extended to anyone by me.
Donation Points system
This mod is opted-in to receive Donation Points
Both straight donations and premium membership donations accepted
*** UPDATE ***
A newer version is available at (updates will be posted there moving forward): Moddingham .
What is this?
The Advanced Animation Framework (AAF) provides a custom UI, XML configuration and a variety of other tools for modders to play animations from a scalable number of animation packs. Additional behavior controls, relationship features, user interface elements (menus) and statistics tracking are also planned.
AAF has some similar features and technical strategy to CE0’s Skyrim mod OSA – Skyrim Ascendancy Engine .
A Lot More Info
Installation instructions, compatibility info, feature list and more are available at the AAF wiki .
Bugs and feature requests can be posted at the AAF issue tracker .
You can also join us at the AAF discord server .
It is highly recommended that AAF users install the Canary Save File Monitor in order to detect if/when AAF save data becomes corrupt. It’s a subtle problem that can cause a lot of headaches and lost time if not detected early.
Content Disclaimer
Other than maybe a few example files to show how to use the framework, I have no intention of providing any content for this framework. The existence of this framework is not an endorsement of any other mods or content created for it by third parties. The full responsibility for content packs and other mods using this framework belongs solely to those content and mod creators.
Usage
Downloaders are free to use and learn from this mod. However, no republishing, repurposing or branching of this mod is allowed without prior permission.
Donations
If you are interested in supporting this project, you can donate through my Patreon page .
Источник
Aaf не работает home
| Форум — gamer-mods » Fallout 4 » Fallout 4 — Плагины и моды » Обсуждение Модов и вопросов с ними связаных (Делимся впечатлениями и обсуждаем различные модификации) |
Обсуждение Модов и вопросов с ними связаных
Вчера опытным путем было обнаружено что у популярного MCM (Mod Configuration Menu) существует потолок количества модов которых он может одновременно поддерживать. А именно — 52. При превышении этого числа — при попытке захода в MCM меню — краш (CTD)
Это именно количество. Не какой-то битый json. Проверено.
Была уверенность что это должна была быть очень известная информация. К удивлению, оказалось что нет. Нигде ничего не найдено. Даже на GitHub
Нет ли какой информации об этой проблеме на данном форуме? Пути решения, обхода, где вообще это обсуждалось. Пока приходит на ум только решение настраивать моды по частям. Скинуть лишнее из папки config. Настроить. Вернуть скинутое. Скинуть уже настроенное. До настроить. Не очень удобно.
PS. При теперешней популярности MCM, когда она есть даже в всякой мелочи — достичь этого предела оказалось раз плюнуть.
Источник
Aaf не работает home
Fallout 4
Ok, I also have AAF, CWSS and the Savage Cabbage animation package installed and everything is working perfectly over two different Vortex mod profiles.
Did you ALSO install the required skeleton since these animations won’t work properly if you didn’t?
If you did install the proper skeleton, make sure that ANOTHER mod didn’t overwrite it since that would break AAF.
Well according to your mod list, the skeleton is disabled so thats definitely a problem.
A number of your mods come from LL so you should manually re-check those mods and update as needed.
Lastly, if I were you, I’d UNINSTALL any mod that I don’t use anymore, then I’d reinstall AAF, ZaZ, Savage Cabbage and CWSS just in case something was previously overwritten. If reinstalling those 4 mods breaks ANOTHER mod, then THAT mod was most likely the one that was causing your issue.
Damn. I did all the things you suggested but no luck. I wonder if I messed up something deep inside the game folders or it’s some mod left over from deleted mods. :/
I feel your pain and I’ve been there myself. Sometimes, you just have to wipe the slate clean and start from scratch rather than trying to find a problem file or two that might be interfering with your installed mods.
I see from your other post that you’re not going to mess around with UP and IMO, this is a good decision. UP is a very much DIY mod as stated on the mod page and while it’s not that hard to get it working, it can be very daunting to someone who isn’t familiar with the file structure of the game.
My advice to you would be to get your OTHER mods working correctly and if you want, re-visit UP at a later time.
Lastly, its important to keep in mind that there are at least THREE different versions of a unique player mod so if you’re going to install any patches, you MUST install the patch (if any) for the correct version.
The ORIGINAL mod is authored by d-rail1602 and while this is the one that most people use, I remember there was an issue where the wrong hand meshes were included. This may have since been corrected. The Unique Player Bods mod works only for d_rail’s mod.
This mod https://www.nexusmods.com/fallout4/mods/11477# by Jet4571 is an all in one mod that covers the player and the vanilla companions. I think the REDUX mod you referred to does the same thing
But like I said in the other post, more trouble that its worth, IMO.
Источник