Boomsticks and Sharpsticks addon — S.T.A.L.K.E.R. Anomaly mod for S.T.A.L.K.E.R.: Call of Pripyat
S.T.A.L.K.E.R. Anomaly
S.T.A.L.K.E.R.: Call of Pripyat mod | Released 2018
The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It’s powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
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PLEAS READ THE DESCRIPTION OR THE GAME WILL CRASH. Sweet weapon stuff. For Anomaly 1.5.1 (For 16X9 Screens only)
FOR 1.5.1 VERSION ONLY.
FOR 16X9 SCREENS ONLY
Autors: Mich & Mortan (STCoP WP )
Addon creators:
Kuez — Reticles, red dots
CR3pis — Icons, Reticles, red dots
LVutner — shader stuff, generall help
Mortan: models/textures, animations
unithicalrus — animation fixes
Mich — models assembling and everything else
Описание аддона на русском языке: Ap-pro.ru
The addon adding to existing Anomaly weapon pack new sweet weapons, attachments, knives and another stuff I was collecting/building for this pack since beginning of July 2019. All the boomsticks have very fun «breathable» and «live» animation of walking, that make it heard to switch back to play with regular weapons 🙂
So, I think it’s very nice and sweet stuff, that’s why I decided to share it with you.
The lasers on the weapons is in «ON» state. The flashlights not working and added as a decoration.
Almost all guns in addon has two or more versions — the regular guns and their «tacticool» brothers. The first ones very nice suited for your hobo period, the second group is for end game (weapons like ISG), but it’s up to you what kind of guns to choose, (the addon is not about tacticool, it has both sides of the coin). The purpose of «tacticool» is to make the game is more fun at the end.
Huge credits to Mr. Mortan from STCoP team for helping, teaching and giving all necessary (bunch of) stuff to make this addon.
Also big thanks for help to Andrejs Green, LsdPro, unethicalrus, Qatapro, LVutner, Kuez and many other people from here.
Special thanks to Gunslinger-Sam61, STCoP and Escape from Tarkov WP teams.
Very BIG thanks to unithicalrus for all his help and animation fixes.
Also BIG thanks to Alexander Kotov (ROOZBAN from IWP) for his cool animations/adaptations/fixes.
Huge thanks to CR3pis for making all icons for the addon (it’s unrealistic amount of icons), and marks.
Huge thanks to Kuez for great marks and reticles.
Also Huge thanks to Blindside for it’s cool animations without which the addon would be just boring mix of guns. Link to Blindside’s addon: Moddb.com
And of course thanks to all you guys who sending me bugs and testing the stuff: IDAVOLL, TDLemon .
Here is a showcase of the addon by RRG:
Here is a short showcase in russian:
THE LIST OF THE WEAPONS AND ITS AUTHORS:
-ОЦ-4 — models/textures: Paul Yakushev
-Melee Combat Knife — Sledgehammer GamesRaven, texsture adaptation — Mortan
-Kukri Machete — RA: Ghost-2142 (Far Cry 4), texsture adaptation — Mortan
-Tomahawk — Battlestate Games (далее — BSG)
-ПМ/ПМ-Actor/ПБ — BSG; texture adaptation — DanteZ, Ghost_Neverbloom; animations — NWI, animations transfer — Igrok1122; sounds — BSG, NWI, sound processing — Ghost_Neverbloom
-PM Custom, PMM — Gunslinger Mod: models/textures: contract wars; models/textures edits: STRIFER; protector&trigger model/texture: H.U.N.T.E.R_7.62, bullet&shell model/texture: Mr. Rifleman
-FN Five-Seven — Gunslinger Mod: model/texture: Андрей Synap Першута, animations — NWI, animations transfer — Igrok1122, sounds — BSG, NWI, sound processing — Deinvure, Ghost_Neverbloom;
-Glock 17 (2 types) — BSG, texture adaptation — Operator_Nanami, animations — NWI, animations transfer — -Igrok1122, sounds — BSG, NWI, sound processing — Deinvure, Ghost_Neverbloom;
-SiG-220 (3 types) — Gunslinger Mod: model/texture: SAM61; animations — NWI, animations transfer — Igrok1122, sounds — BSG, NWI, sound processing — Deinvure, Ghost_Neverbloom;
-SiG-226 (2 types) — BSG, texture adaptation — Operator_Nanami, animations — NWI, animations transfer — Igrok1122, sounds — BSG, NWI, sound processing — Deinvure, Ghost_Neverbloom;
-Walther P99 (2 types) — Gunslinger Mod: model/texture: LATTEH; animations — NWI, animations transfer — Igrok1122, sounds — BSG, NWI, sound processing — Deinvure, Ghost_Neverbloom;
-USP TAC — Model: Kimono; Model Edit: Mich Cartman; Textures: Millenia, Loner_13; animations — NWI, animations transfer — Igrok1122, sounds — BSG, NWI, sound processing — Deinvure, Ghost_Neverbloom;
-PL-15 (3 types) — Standard Use License: Purchased by Mich Cartman; Author: Alex Medina; texsture adaptation — Mortan; animations — Blindside; animation adaptation: Mortan;
-SR1 (3 types) — Gunslinger Mod: models/textures: SAM61; animations — NWI, animations transfer — Igrok1122, animation adaptation: Alexander -Roozban- Kotov
-Colt 1911 — BSG, texture adaptation — Operator_Nanami; animations — NWI, animations transfer — Igrok1122, sounds — BSG, NWI, sound processing — Deinvure, Ghost_Neverbloom;
-Stechkin APS & APB (2 types) — Gunslinger Mod: models/textures: SAM61; animations — Blindside
———-HK Mark 23 SOCOM Handgun — Royalty Free License: Purchased by Mich Cartman; Author: ParallaxGameStudios; texsture adaptation — Mortan; animations — Blindside;————————————————TOZ-106 — BSG, texture adaptation — Operator_Nanami, animations — Ghost_Neverbloom, sounds — BSG, sound processing — Ghost_Neverbloom;
-TOZ-106 M1 — BSG, model edit: Mich Cartman; texture adaptation — Operator_Nanami, animations — Ghost_Neverbloom, sounds — BSG, sound processing — Ghost_Neverbloom;
-MP-133 — BSG, texture adaptation — Operator_Nanami, animations — NWI, Ghost_Neverbloom, animations transfer — S’one (Betep366), animation adaptation: unethicalrus, sounds — BSG, sound processing — Ghost_Neverbloom;
-MP-153 — BSG, texture adaptation — Operator_Nanami, animations — NWI, Ghost_Neverbloom, animations transfer — S’one (Betep366), sounds — BSG, sound processing — Ghost_Neverbloom;
-MP-153 Carabinier — BSG (edited by Mich Cartman), texture adaptation — Operator_Nanami, animations — NWI, Ghost_Neverbloom, animations transfer — S’one (Betep366), sounds — BSG, sound processing — Ghost_Neverbloom;
-KS-23 (4 types) — BSG, model edit: Mich Cartman; RA — Mortan; texsture adaptation — Mortan, animations — NWI, Ghost_Neverbloom, animations transfer — S’one (Betep366), animation adaptation: unethicalrus
-Saiga Ecologs — BSG, texture adaptation — Ghost_Neverbloom, animations — Ghost_Neverbloom, sounds — BSG, sound processing — Ghost_Neverbloom;
-Saiga Mercs — BSG, texture adaptation — Ghost_Neverbloom, animations — Ghost_Neverbloom, sounds — BSG, sound processing — Ghost_Neverbloom;
-Saiga ISG — BSG, model build using BSG assets: Mich Cartman; texsture adaptation — Mortan; texture adaptation — Ghost_Neverbloom, animations — Ghost_Neverbloom, sounds — BSG, sound processing — Ghost_Neverbloom;
-AKS-74U — BSG, texture adaptation — Ghost_Neverbloom, Operator_Nanami, animations — NWI, animations transfer — Igrok1122, Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-AKS-74U TAC — BSG; model assembling: Mich Cartman; texture adaptation — Ghost_Neverbloom, Operator_Nanami, animations — NWI, animations transfer — Igrok1122, Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-AK-105 — BSG; texsture adaptation — Mortan, animations — Ghost-2142; sound processing — Ghost_Neverbloom;
-AK-105 SP — BSG; texsture adaptation — Mortan, animations — Ghost-2142; sound processing — Ghost_Neverbloom; model assembling: Mich Cartman;
-AK-105 Swamp/Shakal (2 types) — BSG, (model edit: Mich Cartman); texture adaptation — Ghost_Neverbloom, Operator_Nanami, animations — NWI, animations transfer — Igrok1122, Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-AK-74 — BSG, texture adaptation — Ghost_Neverbloom, Operator_Nanami, animations — NWI, animations transfer — Igrok1122, Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-AK-74 PMC — BSG, texture adaptation — Ghost_Neverbloom, Operator_Nanami, animations — NWI, animations transfer — Igrok1122, Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-AK-74m — Gunslinger Mod: GP-25, TGP-A model/texture: BlackMetal; VOG-25 & VOG-25P model/texture: SAM61; 45rnd magazines model/texture: Mr. Rifleman; Foregrip with rails, Laser & tactical handle model/texture: Synap; animations — NWI, animations transfer — Igrok1122, Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-AK-74m Beard — Gunslinger Mod: TGP-A model/texture: BlackMetal; 45rnd magazines model/texture: Mr. Rifleman; Foregrip with rails, Laser & tactical handle model/texture: Synap; animations — NWI, animations transfer — Igrok1122, Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-AK-12 2016 — Royalty Free License: Purchased by Mich Cartman; model autor: ajuhorov; texsture adaptation — Mortan, animations — Blindside
-AK-12 2012 — BI (ARMAIII); textures: Mortan; animations — NWI, animations transfer — Igrok1122, Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-AK-12 Monolith (2 types) — BI (ARMAIII); textures: Blackgrowl; animations — NWI, BlindSide (kit), animations transfer — Igrok1122, Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-AK-104 Alpha — BSG (model edit: Mich Cartman), NWI, 1С, texture adaptation — Operator_Nanami, Ghost_Neverbloom, animations — NWI, animations transfer — Igrok1122, Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-RD-74 — Infinity Ward; RA: Asagrid; texsture adaptation — Mortan; model edit: Mich Cartman; animations — Blindside
-RD-74U (2 types) — Infinity Ward; RA: Asagrid; texsture adaptation — Mortan; model edit: Mich Cartman; animations — Blindside
-RD-47 — Infinity Ward; RA: Asagrid; texsture adaptation — Mortan; model edit: Mich Cartman; animations — Blindside
-FAL AUS — BSG, texture adaptation — Operator_Nanami, animations — NWI, animations transfer — Igrok1122, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-FAL — Scout/Defender/Marauder (3 types) — BSG, model edit: Mich Cartman, texture adaptation — Operator_Nanami, animations — NWI, animations transfer — Igrok1122, sounds — BSG, NWI, sound processing: Ghost_Neverbloom;
-Ruger SR-556 — Models, Textures: — Millenia; animations — ky-ky, TDLemon-Ceй Дeн
M4 Tac — BSG, texsture adaptation — Mortan; model edit: Mich Cartman; animations — ky-ky, TDLemon-Ceй Дeн
-M4 Butcher — BSG, texsture adaptation — Mortan; model edit: Mich Cartman; animations — ky-ky, TDLemon-Ceй Дeн
-AN-94 Abakan — Royalty Free License, Purchased by Mich Cartman; model autor: austrev; texsture adaptation — Mortan; model edit: Mich Cartman; animations: ROOZBAN (для референса использованы анимации от Strifer из Gunslinger).
-RPK-16 — BSG, texsture adaptation — Mortan; model edit: Mich Cartman, animations — NWI, animations transfer — Igrok1122, Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-DSA SA-58 — BSG, texture adaptation — Operator_Nanami, animations — NWI, animations transfer — Igrok1122, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-Steyr AUG — (4 types) — Standard License: Purchased by Mich Cartman; Model/textures — garkain. Adaptation of textures and animations (reload fix) by Mortan. Animations by Alexander Kotov Roozban.
-VAL TAC — BSG, model edit: Mich Cartman; texture adaptation — DanteZ, Ghost_Neverbloom, animations — BlindSide, sounds — BlindSide;
-AK ALFA (not Alpha-Bravo, this is different one). Model: Egor Mosolov, textures: Blackgrowl, animations: BlindSide. Standard License: Purchased by Mich Cartman: Artstation.com
-AK5C – (3 types). Model: Stefan Engdahl, textures: Blackgrowl. Adaptation of model and textures and animations (reloading): Mortan. Animations: SiberCat. Standard License: Purchased by Mich Cartman: Cgtrader.com
-SKS OP — BSG, texture adaptation — Ghost_Neverbloom, animations — Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-SKS TAC — BSG, texture adaptation — Ghost_Neverbloom, animations — Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-SVD — Gunslinger Mod: model: Sarvs; texture: SAM61; animations — NWI, animations transfer — Igrok1122, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-SVDS — BSG, texture adaptation — Plague1nc, animations — NWI, animations transfer — Igrok1122, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-SVDS PMC — BSG; Model edit: Mich Cartman, texsture adaptation — Mortan, animations — NWI, animations — NWI, animations transfer — Igrok1122, Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-VSS Vintorez — BSG, texture adaptation — DanteZ, Ghost_Neverbloom, animations — BlindSide, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-VSS Ecologs/Mercs (2 types) — BSG, model edit: Mich Cartman; texture adaptation — DanteZ, Ghost_Neverbloom, animations — NWI, animations transfer — Igrok1122, Ghost_Neverbloom, sounds — BSG, NWI, sound processing — Ghost_Neverbloom;
-VSS ISG — model made using BSG and Infinity Ward assets by Mich Cartman; texsture adaptation — Mortan; animations — Blindside
-DVL 10 (2 types) — BSG, texture adaptation — DanteZ, animations — ky-ky, sounds — BSG, sound processing — DanteZ;
-Gauss — Gunslinger Mod: model/texture: Андрей Synap Першута, model edit: Mich Cartman; animations — NWI, animations transfer — Igrok1122, Ghost_Neverbloom
-Remington m700 (4 types) — BSG; texsture adaptation — Mortan, animations — Ghost_Neverbloom, sounds — BSG, sound processing — Ghost_Neverbloom;
-Remington m700 LM — BSG; texsture adaptation — Mortan; Model edit: Mich Cartman; animations — Ghost_Neverbloom; sounds — BSG; sound processing — Ghost_Neverbloom;
-Modern Kar98-S Sniper Rifle — Standard License: Purchased by Mich Cartman; model autor: enrique_grim_art; texsture adaptation — Mortan
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-SR2 Versk SMG — (3 types). Thanks for model to Viktor and Yarik from S.T.A.Z. team. Textures: Blackgrowl, animations: kyky
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-RPG7 — Gunslinger Mod: RPG-7V model: Mr.Rifleman; texture: SAM61
-AK74M, GP-25, TGP-A model/texture: BlackMetal
-VOG-25 & VOG-25P model/texture: SAM61
-45 & 60rnd magazines model/texture: Mr. Rifleman
-Foregrip with rails, Laser & tactical handle model/texture: Synap Artstation.com
-PK-A model/texture: Mr.Rifleman, SAM61, Paul68Rageous (hi poly base)
-Flash, Rakurs-A & 1PN93-1 model/texture: SAM61
-PSO-1M2-1 model/texture: SAM61, Paul68Rageous (hi poly base)
-Kashtan model/texture: SAM61, Mr.Rifleman
-Leupold Carbine Optic — Authority: model/textures: ParallaxGameStudios, texture adaptation: Mortan, ——dynamic mark: cr3pis. Purchased by Mich Cartman: Cgtrader.com
-Leupold D-EVO Dual Enhanced View Optic — Authority: model/textures: ParallaxGameStudios, texture adaptation: Mortan, dynamic mark: cr3pis. Purchased by Mich Cartman: Cgtrader.com
This addon is in English and Russian. (Sorry for bad translation).
After update is installed press » ` » when in game and write «fov 70«. Or you can make the same in settings mane menu.
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