Fsr lossless scaling не работает
So purchased the app today an tried to scale up some games from 1080p to 1440p (1440p is native resolution) sadly they are looking the same as when i set them up in 1080p at the games menu instead. The Fps stays too almoust the same as when the games render at this resolution internally.
Am i doing something wrong? Is fsr loosing this hard performance because of the upscaler?
So purchased the app today an tried to scale up some games from 1080p to 1440p (1440p is native resolution) sadly they are looking the same as when i set them up in 1080p at the games menu instead. The Fps stays too almoust the same as when the games render at this resolution internally.
Am i doing something wrong? Is fsr loosing this hard performance because of the upscaler?
Game was in windowed mode and i scaled then up with Lossless Scaling.
Seems Hunt Showdown and Cyberpunk do not like this scaler .
My System:
Ryzen 5600x
Vega 64
64 GB Ram DDR4 3200
Games and windows on SSD
It works with Hunt Showdown. But in 1080P is not worth it. In wqhd an 4k it´s ok. Start Hunt Showdown in windwed mode. Set resolution to 1080p. Start Lossless Scaling. Set FSR 1.3. Force ratio to on. Hit scale and select the Hunt Showdown window.
Thanks. Force Resize did the trick to me.
However on Hunt my results are;
Native 2560 x 1440p Fulllscreen max Settings (no Motion Blur) 70 FPS
Native 1920 x 1080p Fullscreen max Stettings ( no Motion Blur) 100 FPS
2560 x 1440p Windowed max Setting ( No Motion Blur) scaled wit LS AMD FSR 1.3
97 FPS
Image looks not that much different from native 2560 x 1440p. However freesync doenst seem to work and there was a noticible delay in inputs .
But i guess everything has a hook and comes at a cost.
I tried then native 1080p with RIS enabled in driver and found out that the image isnt that bad compared to the scaled 1080p image with LS AMD FSR 1.3. But that works without the input lag that comes from windowed mode and with Freesync working.
However Found a Solution for the input Lag. After Setting the Priority to high in windows task manager for Lossless Scaling the input Lag is gone. I am losing some Fps too, but so is the App for me now very much usable for me. Great 😉
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Fsr lossless scaling не работает
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The resolutions in UlTRA and BALANCED Qualities are CUSTOM . Meaning the resolutions have to be added manually in NVIDIA or AMD Control Panel.
Use this table to get BEST IMAGE QUALITY and Highest Possible FPS.!
A more Comprehensive Table.. Consists of Resolutions for 1080P as well as UltraWIDE 2K.
Here Native Resolution is your Monitor/TV Resolution.
But HOW to USE IT. u say.
Simple : FOLLOW THE STEPS:
Suppose u got a nice 4K Display and u wanna play at Native 4K.. but DAARN.
Ur rig ain’t powerful enough to provide stable FPS at 4K.
so. who u GOONAA CALL..👻👻😱
FSR FSR FSR.
Step 1 : Set in-game resolution to one provided in 4K Category in the table above..Hmmm..Why 4K u ask. Cause u got a 4K Display SMaRT***. If u got 1440P display choose the one in that category.
Now remember..as many of you already know..
Higher the resolution u set..better the image quality and lesser the fps BUT WITH FSR there is a less difference in each of the above resolutions in terms of image quality but THE FPS It DRASTICALLY INCREASES.! 🤩🤔
Suppose I chose 2259X1270..remember It’s a Custom Resolution.
Step 2: Set the GAME TO WINDOWED MODE. DON’T FORGET THIS STEP.🤓🥸
Step 3 : Now Launch LosslessSCALING.exe . ( If u r using MSI AFTERBURNER.. Add this .exe in rivatuner and set application detection level to Low and On Screen Display Support to OFF for LosslessScale.exe OR ELSE u will see more than one MSI overlays like a DrUnKEN MANIAC ..🍻🥴 )
Step 4 : Select FSR or FSR Lite. FSR lite provides nearly 10% more FPS with a minimal reduction in image quality. ( The text Box below it determines the sharpness and READ THIS CAREFULLY. Here Shapness ranges from 0 to 2 with 0 having MAX ( YES MAX ) Sharpness and 2 having 0 Sharpness. High Sharpness also means Lesser FPS so Choose as per ur needs. )
Confusing eh../! ? I know.🤯
Comparison between FSR vs FSR Lite :
ImageSlider Comparison 4K [imgsli.com]
Step 5 : Now the Real tutorial Begins. Look at the table and set the Scaling Factor to the corresponding value of the selected resolution. CORRES. WHAT. /?
Hmm,m. I chose 2259×1270. It means BALANCED in the table and BALANCED MEANS 1.7 SCALE. So. Set Scaling Factor to 1.7. ( Type 1.7 in the BOX ) 🤷♂️
Step 6 : There is an option called FORCED RESIZE. Do NOT use it. UNTICK IT if u r using it.
But WHY. Cause it will change the in-game resolution automatically and so will nullify all the steps u have followed till now.
Also use ALLOW TEARING option for Competitive Games as it reduces Latency to 3ms compared to normal 15ms.
Step seve. 🥱😴
nah DOne.
just press Ctrl+Alt+S in-game and Viola.
YOU ARE NOW PLAYING AT 4K IMAGE QUALITY with the FPS more than NATIVE 4K.
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Fsr lossless scaling не работает
I’m playing with the thought of buying a 4k monitor and Lossless Scaling would be amazing for this. Though I wanted to try it first on my 1080p monitor and downloaded the demo. However no matter if I start the demo as administrator or not I get this .NET Framework error:
************** Ausnahmetext **************
System.ArgumentException: Die ScaleHotkeyMods-Eigenschaft konnte nicht aus ihrem Standardwert erstellt werden. Fehlermeldung: Der angeforderte Wert «Ctrl» konnte nicht gefunden werden.
bei System.Configuration.SettingsPropertyValue.Deserialize()
bei System.Configuration.SettingsPropertyValue.get_PropertyValue()
bei System.Configuration.SettingsBase.GetPropertyValueByName(String propertyName)
bei System.Configuration.SettingsBase.get_Item(String propertyName)
bei System.Configuration.ApplicationSettingsBase.GetPropertyValue(String propertyName)
bei System.Configuration.ApplicationSettingsBase.get_Item(String propertyName)
bei LosslessScaling.Properties.Settings.get_ScaleHotkeyMods()
bei LosslessScalingApp.FormMain.FormMain_Load(Object sender, EventArgs e)
bei System.Windows.Forms.Form.OnLoad(EventArgs e)
bei System.Windows.Forms.Form.OnCreateControl()
bei System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
bei System.Windows.Forms.Control.CreateControl()
bei System.Windows.Forms.Control.WmShowWindow(Message& m)
bei System.Windows.Forms.Control.WndProc(Message& m)
bei System.Windows.Forms.ScrollableControl.WndProc(Message& m)
bei System.Windows.Forms.Form.WmShowWindow(Message& m)
bei System.Windows.Forms.Form.WndProc(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
I can translate parts of the error if wished.
The program window does show up after I click «Next» on the error but whenever it tries to scale anything Lossless Scaling simply closes silently, whatever game-window it tries to scale gets centered and my taskbar disappears.
Facts about my system:
— Windows 10 Pro 1809 Build 17763.253
— Windows is installed on G: not C:
— Display Resolution is 1920×1080
— Resolution I tested games in: 960×540
— My Windows Display Language is German
— Rocket League
— FTL
If I can help in any other way to help resolve this error please let me know and thanks in advance for any help!
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Fsr lossless scaling не работает
Hi, first off thanks for the lovely software. Seeing as this is the most recent version’s discussion, and I haven’t seen my problem mentioned anywhere — guess I’m barging in here. Excuse me, hehe.
v1.3.3 works just fine. Perfectly fine.
Just recently, however, I noticed you’ve been pushing out newer versions and unfortunately they don’t seem to start up on my end -, and since I haven’t seen anyone else complaining, I guess it’s probs a «me» problem, but decided to ask if maybe there’s a fix, or if someone may have tips.
So basically I get an unhandled exeption error, saying
Unable to load DLL ‘Lossless.dll’: The specified module could not be found. (Exception from HRESULT: blabla)
and it has .NET Framework in the title bar of the error message. AFAIK I have all the (up-to-date) .net updates, for all the versions possible (according to Windows Update); Win 8.1 here (maybe that’s the cause lol).
Any advice would be appreciated. Again, v1.3.3 from 2020/02 works great.
Hi, first off thanks for the lovely software. Seeing as this is the most recent version’s discussion, and I haven’t seen my problem mentioned anywhere — guess I’m barging in here. Excuse me, hehe.
v1.3.3 works just fine. Perfectly fine.
Just recently, however, I noticed you’ve been pushing out newer versions and unfortunately they don’t seem to start up on my end -, and since I haven’t seen anyone else complaining, I guess it’s probs a «me» problem, but decided to ask if maybe there’s a fix, or if someone may have tips.
So basically I get an unhandled exeption error, saying
Unable to load DLL ‘Lossless.dll’: The specified module could not be found. (Exception from HRESULT: blabla)
and it has .NET Framework in the title bar of the error message. AFAIK I have all the (up-to-date) .net updates, for all the versions possible (according to Windows Update); Win 8.1 here (maybe that’s the cause lol).
Any advice would be appreciated. Again, v1.3.3 from 2020/02 works great.
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Fsr lossless scaling не работает
Рекомендую эту утилиту всем владельцам 4k мониторов.
Пацаны, если у вас не Nvidia Titan RTX, то вы наверняка сталкивались с нехваткой производительности в последних AAA играх. Я со своей GTX 1080 с этим сталкиваюсь в каждой графонистой игре после 2016 года. А если у тебя, мажор, суперйоба 4k 144hz монитор, то тебе даже последний Titan не поможет с запуском игр в 144 hz.
Что можно сделать в такой ситуации? Есть 2 варианта: понизить графику или понизить разрешение. Если с первым всё понятно, то с понижением разрешения есть огромная проблема — всё становится супермыльным. В результате картинка выглядит гораздо хуже, чем даже на родном 1080p мониторе.
Проблема в том, что скалеры в мониторах и/или драйверы видеокарт не умеют в целочисленное масштабирование. То есть даже простейшее действие: вместо 1 пикселя 1080p монитора задействовать 4 пикселя на 4k мониторе на самом деле не работает. Применяется совсем другой алгоритм апскейла с мыльным сглаживанием.
В результате есть проблема, которую должны решить или на аппаратном уровне производители мониторов или на софтовом производители видеокарт. Но решает её эта маленькая программа.
Программа масштабирует без потери чёткости картинки, как новейшие 3d игры, так и разнообразное 2d старьё с максимальным разрешением в 480p и даже эмуляторы старых консолей. Есть только одно условие — игра должна уметь работать в оконном режиме (не так важно с рамками или без них).
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