- BlazeandCave’s Advancements Pack — Дата Пак на 1000+ АЧИВОК в Майнкрафт [1.16.3] [1.15.2] [1.14.4]
- Описание
- Скриншоты
- Как установить BlazeandCave’s Advancements Pack
- Как установить видео
- BlazeandCave’s Advancements Pack [1.17 Datapack]
- Notable features:
- Installation:
- Configuration:
- Updating to newer versions:
BlazeandCave’s Advancements Pack — Дата Пак на 1000+ АЧИВОК в Майнкрафт [1.16.3] [1.15.2] [1.14.4]
Опубликовано 16.09.2020 · Обновлено 17.07.2021
Описание
BlazeandCave’s Advancements Pack — это дата пак, который добавит в игру более 1000 ачивок в стандартный майнкрафт! С этим датапаком играет Лолотрек и многие другие ютуберы.
Вообще это один из самых первый первых когда-либо созданных датапаков, а также один из самых крупных и многофункциональных. Он добавляет в ваш мир более 750 новых достижений, так что у вас есть дополнительные задачи для выживания в Майнкрафте.
Особенности:
— Более 750 новых достижений!
Дата пак BlazeandCave добавляет в ваш мир более 750 новых достижений, в результате чего их общее количество достигает 853, что создает множество новых проблем для вашего выживания. Некоторые новые ачивки вдохновлены различными существующими достижениями до версии 1.12, а также достижениями, которые являются эксклюзивными для версий Minecraft Bedrock или Console. Многие из них являются чисто оригинальными идеями наших или других людей.
— Всего 16 вкладок ачивок!
Во все пять вкладок ванильных достижений было добавлено на много больше улучшений, чтобы расширить то, что уже было, и много новых вкладок достижений было добавлено для более конкретных категорий.
- Начало — содержит несколько основных достижений, которые отправят вас в дивный новый мир.
- Горное дело — Улучшения, связанные с добычей полезных ископаемых, взяты из ванильной вкладки «Майнкрафт» и значительно расширены до вкладки «Добыча» с дополнительными улучшениями, касающимися каждой из различных руд и того, что вы можете с ними делать.
- Строительство — Совершенно новая вкладка, посвященная созданию и строительству из различных блоков.
- Фермерство — ванильная вкладка «Животноводство» разделена на вкладки «Фермерство» и «Животные». Вкладка «Фермерство» посвящена культурам и различным растениям в Minecraft.
- Животные — вкладка Животные в основном посвящена разведению, забою и приручению животных в Minecraft, а также рыбалке.
- Монстры — Совершенно новая вкладка, которая берет некоторые из достижений, связанных с монстрами из ванильной вкладки «Приключения», и значительно расширяет их с помощью уникальных достижений и испытаний почти для каждого монстра в Minecraft.
- Оружие — новая вкладка, посвященная оружию, как обычному, так и нетрадиционному.
- Биомы — новая вкладка, содержащая достижения, касающиеся различных биомов, включая океан.
- Приключения — Вкладка «Приключения» была значительно расширена за счет большего количества улучшений, связанных с исследованиями, деревнями, торговлей, набегами и различными сооружениями, такими как памятник океана и особняк в лесу.
- Redstone — новая вкладка, посвященная созданию и использованию различных компонентов красного камня.
- Зачарование — новая вкладка, посвященная наложению чар.
- Статистика — Совершенно новая вкладка, в которой отслеживается различная статистика.
- Nether — Ванильная вкладка «Nether» была значительно расширена за счет дополнительных достижений, касающихся огненного измерения, монстров и структур внутри.
- Зелья — Улучшения, связанные с зельями из ванильной вкладки «Пустота», были расширены на этой вкладке, содержащей больше достижений, связанных со многими различными эффектами зелий.
- End — ваниль вкладка «The End» был значительно расширен на с большим количеством достижений , относящихся к темноте, бесплодному измерению и монстрам и структурам внутри.
- Super Challenges — содержит самые сложные достижения в пакете данных. Многие из них проверяют пределы возможностей Minecraft.
— Табло продвижения.
Есть встроенное табло, на котором будет подсчитано, сколько достижений вы уже достигли в своем мире. Отлично подходит для наблюдения за своим прогрессом или для соревнований с друзьями!
— Награды за предметы, предоставляемые через функции.
Функция, которую можно включать и выключать, награды за предметы дают вам небольшой дополнительный стимул или вознаграждение за выполнение многих достижений.
— Полная поддержка перевода.
Все достижения полностью переводятся с помощью языкового пакета ресурсов BACAP — в настоящее время поддерживаются испанский, русский, французский, немецкий, японский, китайский, корейский, украинский, языки Pirate Speak и LOLCAT.
Скриншоты
Как установить BlazeandCave’s Advancements Pack
- Откройте игру
- Выберите мир, в который хотите установить дата-пак, и нажмите «Настроить»
- Нажмите «Открыть папку мира»
- Откройте папку «datapacks» и поместите в нее папку «bac_advancements» из архива
- Готово
ДЛЯ ОТОБРАЖЕНИЯ КОЛИЧЕСТВА ВЫПОЛНЕННЫХ АЧИВОК СПРАВА В ИГРЕ ВВЕДИТЕ КОМАНДУ — /scoreboard objectives setdisplay sidebar bac_advancements
Как установить видео
Источник
BlazeandCave’s Advancements Pack [1.17 Datapack]
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BlazeandCave’s Advancements Pack is one of the first advancement datapacks ever created and is also one of the largest and most feature-packed. It adds over 800 new advancements to your world so you have some extra challenges to do in your survival world.
The current version requires Minecraft 1.17 or 1.17.1 .
The latest alpha build is designed for snapshot 21w40a or 21w41a .
Notable features:
— Over 900 new advancements!
BlazeandCave’s Advancements Pack adds over 900 new advancements to your world, bringing the total up to 975 , which brings numerous new challenges to your survival world or a competitiveness to servers. Some new advancements are inspired by various existing pre-1.12 achievements as well as achievements that are exclusive to the Bedrock or Console editions of Minecraft. Many are purely original ideas of my own or of other people (see extra credits section). You may find a list of advancements here .
— 16 Advancement Tabs in total!
All five of the tabs in vanilla advancements have had many more advancements added to expand upon what was already there, and many new advancement tabs have been added for more specific categories.
- BlazeandCave’s Advancements — Contains a few basic advancements that start you off in a brave new world, as well as all the milestone advancements, which keep track of how many advancements have been obtained in each of the other tabs.
- Mining — The mining-related advancements from the vanilla tab «Minecraft» have been taken and expanded upon greatly into the «Mining» tab with more advancements relating to each of the different ores and what you can do with them.
- Building — A brand new tab that is all about crafting and building using various blocks.
- Farming — The vanilla «Husbandry» tab has been split up into the Farming and Animals tabs. The Farming tab focuses on crops and various plants in Minecraft.
- Animals — The Animals tab is largely about breeding, slaughtering and taming animals in Minecraft, and fishing.
- Monsters — A brand new tab that takes some of the monster-related advancements from the vanilla «Adventure» tab and expands upon them greatly with unique advancements and challenges for nearly every monster in Minecraft.
- Weaponry — A brand new tab that is about weapons, both conventional and unconventional.
- Biomes — A brand new tab that contains advancements relating to various biomes, including the ocean.
- Adventure — The vanilla «Adventure» tab has been expanded upon greatly with more advancements relating to exploration, villages, trading, raids, and various structures like the ocean monument and woodland mansion.
- Redstone — A brand new tab that is all about crafting and using various redstone components.
- Enchanting — A brand new tab that is all about enchanting items.
- Statistics — A brand new tab that keeps track of various statistics.
- Nether — The vanilla «Nether» tab has been expanded upon greatly with more advancements relating to the fiery dimension and the monsters and structures within.
- Potions — The potion-related advancements from the vanilla «Nether» tab have been expanded upon in this tab containing more advancements relating to many of the different potion effects.
- The End — The vanilla «The End» tab has been expanded upon greatly with more advancements relating to the dark, barren dimension and the monsters and structures within.
- Super Challenges — Contains the most difficult advancements in the datapack. It is unlocked upon defeating the Ender Dragon. Many of these test the limits of what can be done in Minecraft.
— Advancement scoreboard.
There is a built-in scoreboard that will count how many advancements you have obtained so far in your world. Great for seeing your progress or for competing with your friends!
— Item Rewards and Trophies given via functions.
Item rewards give you a little bonus for completing many of the advancements, while trophies are special decorative items that are awarded for completing many challenge advancements. These features can both be separately toggled on and off (see below).
— Full translation support.
All advancements are fully translatable using the BACAP Language Pack , including Spanish, Russian, French, German, Japanese, Chinese, Korean, Pirate Speak LOLCAT and more.
Installation:
The downloaded datapack should be a zipped file named «BlazeandCave’s Advancements Pack» and then followed by its version number. As of 1.12.3 and later you DO NOT need to unzip this anymore.
Installation instructions are as follows:
1)
— For a new world: You can click the «Data Packs» option when creating a new world. Upon doing this, either open the world folder and copy in the zipped file, or click and drag the zipped file directly into the menu. Once it is imported, mouse over the icon for BlazeandCave’s advancements pack so an arrow appears, then click the arrow to load the datapack.
— For an existing world: Click on the world in the singleplayer menu, then click «Edit», then «Open World Folder». Then go into the «datapacks» folder, and copy and paste the zipped file from the download here.
2) Go into the world. A message should pop up saying you are using BlazeandCave’s advancements pack. If not, check your advancements menu. You should see the custom tab named «BlazeandCave’s Advancements.» If you forgot to load the datapack when creating from a new world, type the command: /datapack enable «file/bac_advancements»
Configuration:
The advancements pack can be easily configured using the config menu, which can be displayed by running the following command:
/function blazeandcave:config
Using the config menu you can:
— Disable and enable item rewards, trophies, and the welcome message by simply clicking their checkboxes.
— Display the advancements scoreboard on the tab list and/or sidebar. You can also clear it from there.
— Update the advancements scoreboard for all players online.
— Grant trophies for all players based on what advancements they have achieved so far.
Warning: The config menu will not open if you do not have operator permissions. This includes if you are playing on Hardcore mode. To gain operator permissions in singleplayer, click «Open to LAN» then click «Allow Cheats» so that it is set to ON.
For advanced information on what you can do with the config check the spoilers:
Completing each advancement triggers a function that adds one to a scoreboard, so it counts how many advancements each player on a world has obtained.
You can get the scoreboard to show up on the sidebar or the tab list using the config menu.
A number of things may cause the scoreboard to display an inaccurate score for some players, such as updating to newer datapack versions. Additionally, due to the way advancements and functions work, if a non-opped player gets an advancement they may not actually trigger any function rewards, so the scoreboard may not count for non-opped players on a server.
Again, you can use the config menu to update the advancements scoreboard for all players online.
You can also set the advancements scoreboard to automatically update using this command:
/scoreboard players set adv_score bac_settings X
Where X is how often in seconds you want it to be updated. This setting is recommended for servers where the scoreboard won’t update for non-opped players, and it is recommended that X is set to a high number for servers that are laggy or have a lot of people (e.g. 300 for 5 minutes).
X is set to 0 by default, which will cause the scoreboard to only update when someone manually updates it through the config screen (recommended for singleplayer or servers where everyone is opped)
Trophies are decorative items that you can receive upon completing some challenge advancements. Similar to item rewards they are turned on by default, and can also be toggled on and off using the config menu.
You can view a list of trophies here.
A function in the config menu will grant players every trophy they should have obtained based on which advancements they have achieved so far. This function should only be run in worlds that used the advancements pack before updating to the Trophy Update (version 1.11) so that players can obtain the trophies they missed, OR if you had trophies disabled for some time and wish to enable them but also want to gain all the trophies you would have obtained so far.
When this function is run, players that were granted trophies by this function in the past won’t receive any again from the function (to prevent them from receiving duplicates if the function is run multiple times on a server). To manually re-enable trophy granting for them use the command:
/scoreboard players set
Updating to newer versions:
The Advancements Pack will be updated for later Minecraft versions and snapshots to add more advancements or fix bugs. Here is how to safely update to newer versions:
1) Make a backup of your world for safety if you screw anything up
2) Leave your world for more safety and don’t go in during the process
3) Delete the old datapacks COMPLETELY from your world
4) Copy and paste in the new updated datapacks
5) Go into your world
6) If you screwed up, go to your backup, make a backup of your backup, then repeat steps 2-6 on the backup.
WARNING: If you are updating from a Minecraft 1.16 world to 1.17, a large number of advancements’ progress will reset. This is intentional as part of some internal overhauls. Please consult this document before updating and make note of your personal progress on each advancement that is listed to reset.
Then, once you have updated the world and datapack to Minecraft 1.17/ BACAP 1.12, you may use commands to re-grant those advancements.
Alpha Builds for Minecraft 1.18’s snapshots
Download 1.13 Alpha Build 3 here.
It is designed for snapshot 21w40a or 21w41a , and currently adds 7 new advancements, bringing the total up to 986 , as well as a slew of bug fixes and improvements.
More advancements are coming soon.
The current Alpha Build also adds the following features:
— Cooperative Mode
While this is turned on, advancements that any player gains will be shared across all players, essentially meaning players can work together to gain advancements. Best used in worlds with a small number of players that all work closely together.
— At the moment, turning this on disables advancement announcements in the chat to prevent massive chat spam.
— Additionally, all players will get rewards and trophies (if they are toggled on) even if they were not the one to originally get an advancement and just had it shared.
— First Advancements Scoreboard
This works similarly to the regular advancements scoreboard, except when getting an advancement it only increases if you are the first player on the world to get that advancement.
— Has no difference in singleplayer.
— Ideal for more complex advancement races.
— Can be used very nicely in tandem with Cooperative Mode, as you can then see which advancements nobody has gotten yet so you know what to work towards.
— Reward toggles for First Player only
A new type of toggle for rewards and trophies aside from simply turning them off or on is that you can choose whether rewards and trophies will only be given to the first player that obtains each advancement.
— Advancement Completion Message Toggles
Every message that pops up upon completing an advancement has been completely remade using commands, and can now be toggled on and off. Each individual tier of advancement can be separately toggled.
Check out the new Advanced Settings Documentation for more information.
Add-ons and alternative versions:
Language Pack
— Translates the advancements into other languages.
Hardcore Version
— Allows you to play the advancements pack in hardcore mode.
Infinity Snapshot Challenge (April Fools 2020)
Version 1.Infinity is a special challenge version for snapshot 20w14infinity . It is a copy of 1.10 Beta Build 3 but upon loading in it will spawn a command block that will give you supplies for building an infinite amount of portals for the infinite amount of dimensions out there.
The aim of the Infinity challenge is: Complete as many advancements as you can in BlazeandCave’s Advancements Pack, but you are only allowed to use random dimensions to achieve this. So no using anything in the overworld, nether or the end. For minimal exposure you could even make the overworld be a superflat world with nothing in it.
You may build a ‘base’ in the overworld for things like farms as well as all your portals there (since returning through any portal brings you to the overworld) or you could have one portal in the overworld which leads to a ‘home dimension’ where your base and all your portals are. Seriously, try the ‘home dimension’ idea out, there are some nice-looking dimensions out there! 😀
The Caves and Cliffs Generation Preview datapack version is a special version designed for use with the Caves and Cliffs preview datapack released by Mojang which expands the world height, adds in the new cave generation, and adds in recipes for Bundles.
Similar to the Hardcore-friendly version, it is a seperate datapack that needs to be installed ALONG WITH the base BlazeandCave’s Advancements Pack datapack, AS WELL AS the Caves and Cliffs Preview datapack released by Mojang (which you can download here).
It adds two new bundle-related advancements and changes some existing advancements to take the increased world height into account.
Upon installing, make sure to run this command to ensure the modified advancements are properly there.
You will need to open to LAN and enable cheats in order to run this command however.
/function blazeandcave:cacpreview_install
(version for 1.16.2-1.16.5)
(version for 1.16 or 1.16.1) (These will not work on 1.16.2 or later )
(version for 1.15.2)
(version for 1.14.4)
(version for 1.13.2)
(version for 1.12.2)
Installation instructions and how you use the datapack may vary between each version. Please consult the Read Me document within each version for information on how to install and use that specific version.
What you may do with this datapack (Legal stuff)
You may:
— Use this datapack on a public multiplayer server if you credit me in the server’s description and leave a link to the Planet Minecraft page.
— Record a Youtube series where you use this datapack if you credit me in the video or in the description, and leave a link to the Planet Minecraft page. And message me, too. I’d love to see you play with this datapack.
— Make modifications to this datapack as you see fit for your own personal use (re-uploading a modified datapack is not allowed without my permission).
— Take inspiration from this datapack if you wish to create your own advancements datapack (e.g. ideas or how certain things are done). Do not blatantly rip off this datapack (e.g. using a lot of the same names, ideas, or tabs).
— Use the same design as the config menu and documentation spreadsheet in your own datapack.
— Create your own resource pack that retextures the trophies in this datapack (each trophy has a value set for CustomModelData, giving support for this. You may find a list of trophies here for reference).
You may not:
— Re-upload this datapack to another site or as part of a larger datapack or modpack without my permission, whether kept the same or modified.
— This includes reuploading the datapack on other websites without my permission. The only sites that this datapack has been officially uploaded on is Planet Minecraft, Minecraft Forums, MinecraftMaps.com, the Datapack Center, CurseForge, and MCCreations.com.
Troubleshooting and FAQ’s
I am aware of a number of issues involving installing advancements, particularly if you try to install them on servers. I am not an expert on servers, but here are a few questions I’ve been frequently asked and how they were solved:
Why is «X» advancement not working?
Some advancements will break on Spigot and Paper servers. Any server that runs the Advancement Pack must be a vanilla server, or else some advancements may not work. This is due to these servers changing around data that makes the detection for these advancements break.
Some examples of these broken advancements may include, but are not limited to:
When Piglins Fly, Custom Boss Fight, Trick or Treat, Slenderman, Mollusc Man, Captain Etho, Rock Paper Scissors, This name sounds cooler, I’ll be back, Event Horizon, The Beginning, The Perfect Run.
How to turn on/off item rewards and trophies or display the scoreboard:
The config menu lets you do that using the following command:
/function blazeandcave:config
For more information read its section above.
The config menu won’t show up when running the command:
The config menu only shows up if you are opped on a server or have cheats enabled in singleplayer.
The scoreboard is not working even when using the config menu:
Type in these commands in order:
/scoreboard objectives add bac_advancements dummy <"text":"Advancements">
/function bc_rewards:update_score
/scoreboard objectives setdisplay sidebar bac_advancements
Rewards or Trophies are not given:
Make sure to check they are enabled on the config screen. By default they are turned on.
If you are on a server and are positive they are turned on, this would likely be occurring due to permissions or due to server plugins (e.g. Spigot will almost always screw with this datapack) because, sadly due to the way advancements and functions work, if a non-opped player gets an advancement they may not actually trigger any function rewards.
I lost a trophy! Help!
You can use the following command to give yourself the trophy of a specific advancement back:
/function bc_rewards:trophy/ /
Some advancement tabs (such as the Super Challenges tab) don’t show up:
A tab will not show up if you haven’t gained any advancements in that tab yet. For example the Super Challenges tab is not unlocked until after defeating the Ender Dragon.
The custom advancements are plain not showing up at all:
If the above don’t work, any number of things could be happening to cause this to happen. Try restarting the server or using the /reload command.
Remember when placing the advancements into your world’s folder, you have to paste the «bac_advancements» folder into the following folder directory: /datapacks.
Do NOT copy them into plain /advancements — that’s the folder that contains player files (i.e. a list of each player and what advancements they have gotten), not the advancements themselves.
If your question is not answered here or my advice doesn’t work for you, you could try messaging your problem on my Discord and you may be able to get help. Or try searching on Google for advice on how to fix these problems.
I cannot guarantee compatibility with any other datapack, or with mods. This datapack modifies the vanilla advancements so if any other datapack(s) you attempt to use alongside this datapack relies on or also modifies the vanilla advancements there may be compatibility issues.
All Important links:
Follow the official BlazeandCave’s Advancements Pack twitter for news on every update and teasers!
You can also join my discord server at: discord.gg/GBMSmWg
If you join, go to the #roles channel and give yourself the Advancement Pack Squad role to be notified of every new Advancement Pack update and teaser.
Support me on Patreon for extra benefits such as access to the Upcoming Features Roadmap for this datapack and your name in the credits!
Note: My patreon is donation-based rather than constant-support-based so if you donate the required amount to get into a tier (either all at once or cumulatively) then you will have all of that tier’s benefits forever.
Special thanks to everyone who has donated to me in the past:
Repeating Command Block:
Fiery_Crystal
FixingGlobe
Wolfguy2005
Infinity_InGloriouS
saladbowls
Chain Command Block:
CyberDaxter
Blobbie01
Impulse Command Block:
QuasiStellar
Daleth
Enucius
Other datapack creators / coders:
Cobaas — Creator of an advancement pack that used my pack as a base, and also added some new advancements of their own. Cobaas has allowed us to add the new advancements from their pack to mine.
PancakeIdentity — Creator of an advancements pack that used Cobaas’s pack as a base, which, as you just read, originally used my pack as a base. Similarly, PancakeIdentity has also allowed us to add new advancements from their pack to mine.
BarrenDome — Modified the 1.5 version of the advancements pack to include a scoreboard that counted how many advancements you have obtained so far, which he then used in his lets play series. This modification inspired the features of the 1.5.1 update.
FixingGlobe — Designed the first prototype of the Config Menu and Trophy-Granting function, which were built upon and officially added in the 1.11.1 update. Additionally came up with some trophy ideas for the 1.11 update, and the idea for the «Hot Springs» advancement, the name «Rare Candy Shop», and half of the advancement name «Sly Copper: The Copper Heist».
Moggla — Creator of the Timber datapack. The Config Menu that FixingGlobe created for the advancements pack was inspired by the settings menu from the Timber datapack.
Parritoso — Translated the Advancements Pack into Spanish.
SoSeDiK — Translated the Advancements Pack into Russian.
Atmosphere Tile — Translated the Advancements Pack into Japanese. Also came up with the «Beethoven», «Emerald Miner» and «The Beginning» advancements as well as the name «Fashion Statement».
Remilias_Scarlet — Translated the Advancements Pack into Chinese (Simplified).
EddieT — Updated Remilias_Scarlet’s Chinese (Simplified) translations for version 1.9.
PuddingPapst — Translated the Advancements Pack into German.
Personnedu59 — Translated the Advancements Pack into French. Also came up with the «Hell Botanist», «Giddy Up!», «Foxy Thievery», «Dead Really Don’t Die», «Hot Tub», «Inspector Gadget» advancements, and the idea for the «Noteworthy» advancement.
원숭이 — Translated the Advancements Pack into Korean.
EsFredderick — Updated Parritoso’s Spanish translations for versions 1.9 and later.
Zangdarss — Contributed to translating the Advancements Pack into French.
vlad8599 — Contributed to translating the Advancements Pack into Russian.
Chucky2401 — Updated Personnedu59 and Zangdarss’s French translations for version 1.10.
SleepyAsh — Updated EddieT’s Chinese (Simplified) translations for version 1.10 and later.
PurpleBear — Translated the Advancements Pack into Ukrainian.
Ralph10 — Translated the Advancements Pack into Portuguese.
webcam , Fujiwarano_Kai and ReaLizer — Updated Korean translations for version 1.11.
KorS1z — Updated SoSeDiK’s Russian translations for version 1.11 and later.
TorchGod — Translated the Advancements Pack into Chinese (Traditional).
quank6 — Translated the Advancements Pack into Vietnamese with FehnLmao.
FehnLmao — Translated the Advancements Pack into Vietnamese with quank6.
Enucius — Updated PuddingPapst’s German translations for version 1.12.
NewDays — Updated Korean translations for version 1.12.
Marsik_the_alien — Updated Ukrainian translations for version 1.12.
CraftyGamer_ — Came up with the name for the advancement for killing a Drowned which won the twitter poll. He also suggested adding custom banner designs onto the shields for icons of advancements that require you to block a specific mob’s attack. Also came up with the names «Master Arbalist», «Decaying Beauty», «Veteran of the Village» and «Get a Lode Of This!» and the idea for the «Sharpshooter» advancement.
VoltyMn (aka Dumpy Frog ) — Came up with the ideas for the «Bring Down The Beast», «Ultimate Enchanter», «Master Angler», «Explosive Fire», «Qinling», «Just Keeps Going», «Going down the rabbit hole», «Prime Specimen», «Nest, Quick!», «Now You’re Thinking With Portals», «From Whence It Came!», «A Gluttonous Diet», «Workaholic», «Redemption Arc», «Steals on Wheels», «Save the Turtles!», «Colors of the Wind», «Galileo Figaro», «Good For Your Bones», «Cephalight», «Vibe Check», «Leaflet Drop», «Iggy», «Axolittle», «Axolotl of them», «Polar Opposites», «Humble Bundle», «Justice», «An Apple a Day» and » So Hungry I Could Eat a Horse!» advancements and the names «Prepare to meet your Loom!», «Nether Say Die», «A Knight to Nether Forget», «Electrifying Alliance», «The Struggle Nether Ends», «Blackstonehenge», «Taking It In Stride», «Who Needs Boats?», «Coppers and Robbers», «G.I. Geode», «Iceologer Should’ve Won», «Deepslate Conspiracy», «Billy the Kid».
Jemox YT — Came up with the ideas for the «Living Like Kings» and «The Mistake!» advancements.
Alaskanshade — Came up with the idea for the «Somewhere Over The Rainbow» advancement.
noodlegamer76 — Came up with the ideas for the «Rainbow Dreams» and «Furious Ammunition» advancements.
saladbowls (aka PocketTrumpets , aka DrWire , aka Solad ) — Came up with the ideas for the «MOAR Broken Tools», «The Actual End», «Half Heart Life», «The Statue of Liberty», «Blackout» and «Backfire» advancements and the name «Flashy Items» and «Polar Opposites».
biffa1 (aka Minceraft ) — Came up with the ideas for the «Not Chicken McNuggets?», and «Rest in Pickaxes» advancements.
UserID_119 — Came up with the name «King of the Sea».
TheShark27 — Came up with the ideas for the «Aaaaand. OPEN!» and «Stairs? NOOOOO!» advancements.
Kkai2004 — Came up with the idea for the «Everybody Loves Ice» advancements.
FlyMaster — Came up with the idea for the «Full Stomach» advancement. Also contributed to proof-reading of the Russian translations.
ChromeNIK — Came up with the ideas for the «Constellation», «Astronaut», «So Long & Thanks For the Fish», «Let Me Out!», «What For?», «Dragon vs Wither: The Pre-Sequel», «Handmade Blinding» and «Soul Runnings!» advancements and the name «Loser!»
Fiery_Crystal — Came up with the ideas for the «Mob Hunter», «Bloodthirsty», «Kill or be killed», «Spreading Corruption», «Failed Concoctions», «Multiclassed», «Ring of the End», «A Wizard’s Breakfast», «Target Practise», «Heavy Duty Caravan», «A Shiny Treat» and «Setting up the mood» advancements and the name «This Ride Is Lit, Yo!» and half of the name «Sly Copper: The Copper Heist». Also came up with some trophy ideas for the 1.11 update.
VladCrystal — Came up with the ideas for the «Electrifying Alliance», «Council of Crafters» and «A rather pointy fence post» advancements.
miner_niner13 — Came up with the name «We Got a Live One!»
Master_J_2003 — Came up with the name «Knowledge is Power»
QuasiStellar — Came up with the idea for the «Natural Fertiliser» and «Inception».
Mr Take — Came up with the ideas for the «Lava Fishing» and «Miracle Drink» advancements.
xMrPolx — Came up with the idea for the «I’m not lost anymore!» advancement.
Aspertia — Came up with the names «Follow the Leader» and «Jenga».
BlackBird_6 — Came up with some trophy ideas for the 1.11 update, as well as the ideas for the «Axeolotl», «The Ritual Begins», «Over-Overkill», «STONKS!», «Pane in the Glass», «The Perfect Run», «Good Luck Getting This One», «Boatception» and «Pixel Perfect» advancements, and the names «Fractal» and «Goat Simulator».
YagoCrack_YT — Came up with some trophy ideas for the 1.11 update.
Ashm45 — Came up with some trophy ideas for the 1.11 update.
Wolfguy2005 — Came up with some trophy ideas for the 1.11 update.
llamas22 — Came up with some trophy ideas for the 1.11 update.
WeeAngus — Came up with the idea for the «Iceologer Should’ve Won» advancement and the name «Don’t Come a Copper!».
Virgu — Came up with the idea for the «Rock, Paper Shears» and «An Apple a Day» advancements.
StormerSage — Came up with the «Instant Mining» and «Fractal» advancements and the name «Deep Slate Nine».
bitzen-07 — Came up with the «Beacon Overlord» advancement.
MC_JediKnight — Came up with the idea for the «Come to the countryside!» advancement.
Infinity_InGloriouS — Came up with some trophy ideas.
simoneedotexe — Came up with the pun «There is 1 Composter among us» which made it as the lore for one of the trophies.
Shield banner credits:
«Not today, thank you» (Skeleton banner) — Skeleton Banner Pattern by Anonymous.
«Blast Shield» (Creeper banner) — Cartoon Creeper by DarkPixa.
«Ricochet Swoop» (Phantom banner) — Original design by BlazeandCave.
«Tridented Shield» (Drowned banner) — Original design by BlazeandCave.
«The Shielding» (Vindicator banner) — Inspired by Villager w/ red eye by DMenor11. (Recolored)
«Fire Blast Shield» (Ghast banner) — Ghast banner by MoM3nt0.
«The Nether’s Shield» (Blaze banner) — Original design by BlazeandCave, originally used in Assassin of Steve 2 and 3.
«Dragon Shield» (Dragon banner) — Original design by BlazeandCave, originally used in Assassin of Steve 3.
«Shouldn’t my shield levitate too?» (Shulker banner) — Inspired by Shulker by Anonymous. (Removed yellow roundel)
If you liked or have any ideas for other advancements that could be added to this pack (or found any bugs) feel free to comment.
You will be credited if an idea of yours makes it in. Additionally, if you are on the Blaze and Cave discord you will receive the «Advancement Contributor» role.
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